AR game for Douyin
I was responsible for the complete design of the particle and AR systems for Douyin's AR effects business. Working with engineers, I simplified and enhanced the initial functionality to make it more user-friendly. Building on this, I designed engaging AR and particle-based gameplay. My role included handling the AR game logic and overall design.
Client
Douyin
DELIVERABLES
AR Particle Ar game
Year
2024
Role
Creative Direction